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Rpg Developer BAKIN scripts.

You would require to know how the engine works and be familiarized with it in order to use the scripts. 

1 CheckSaveFile.cs

Limited usability from common events. 

This is a script that checks whether you already have a savefile or not. 

Useful for when you want to create two different titles, menus, or anything you want.

The check limit was increased to 100.  (So if you have more save slots will not check those. )   

Return a true or false to the "Save_File_checker" switch.


2 DeleteSaveSlot.cs

This is a script that allows the player more control over save files. 

It checks for a specific switch in order to be activated, and a variable to delete a specific savefile depending on its value. 

Check for the "Delete_Save_Slot" switch, if true then delete the savefile defined by "slotIndex" variable .

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Click download now to get access to the following files:

CheckSaveFile.cs 1 kB
DeleteSaveSlot.cs 2 kB
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