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(+1)

i was wondering if it would be possible to make it so depending on the character they are linked to the give different skills.
here's an example.
if linked to actor 1 it gives fire, flame
if linked to actor 2 it gives fire weapon, Fire Res
if you could do this for multiple actors it would be awesome.

(1 edit) (+1)

That's a good suggestion.  Ill see what i can do. 

Thanks

(+1)

great plugin, if I could suggest: some way for summons to have parameters that affect the character when they are linked

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For now , the way you can also do it is by sharing a skill that becomes a passive. this skill should give you some stats/effects you need.  

There are some plugins that allows you to do this, visustella and some others. I personally recommend this one, which is free: 

https://forums.rpgmakerweb.com/index.php?threads/passive-skills.125768/

Thank you for your suggestion. 


Im planning to do a small update soon. Expanding the linking to also share some parameters could be possible.

Where is the video?

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Right side of the page. First thing  it's a YouTube video. 


If you use a android browser it would be displayed at the top of the page .

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I don't understand the meaning of this plugin, can you give a video explanation?

Deleted 71 days ago

Video added. Thanks!

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You should write a description of what your plugins do. Not all RM devs are coders.

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you probably right, ill be on it. 

1. It adds a secondary party that is hidden.
2. This secondary party is shown in this new Scene. 
3. Characters can "borrow" a skill while are "linked" to a character of this new Scene. 

Similar to Final Fantasy VIII. You can link as many summons you want to your characters, this characters can receive summon shared skills. 

Thanks for the comment.